We Embraced Temptation
Enerjak WorksVersion: 0.17.0.0
Description
This is an adult game with a focus on character and story development. The game allows you, the player to discover a story about a household that includes one male (protagonist) and three other females who have just moved into a new (and quite large!) home left in their care by an elderly woman. As the player you will have a hand in the interactions whether positive or negative that unfold as you explore and learn about the other characters. The stories and events herein are driven by the choices you make.
Changelog
Version 0.17.0.0 – Interactions
===== This update focused on player and other characters interactions throughout the house. Such as chores which Victoria alluded to during the tutorial. With the Characters, the Player character is also on a rotation of chores. This is a foundation (or bones) to increase Player and Character statistical points at a basic level with plans to add additional activities/outcomes as development continues. The blonde from the tutorial is also returning with more details below.
Players can now choose a name for themselves as well.
I would also like to state tracking the NPC’s via the map will be removed once I’ve created and implemented all interactions in the house. It is intended to be an upgradeable feature at a later time. I will provide this notification on every update leading up to its removal and implementation as an upgrade within the game.
That being said; due to the variety of activities planned for the characters, they may not appear on the map or otherwise unavailable until fully
implemented. I apologize as this breaks immersion and causes interactions to appear sparse, however I’ve decided to have the characters blip off the map
instead of you running into a bunch of “WIP” signs for scenes and events not yet ready both in visuals and writing. In some cases you can still interact within these area’s (limited), there just won’t be any visuals.
I had considered removing Player interaction as well for unfinished interactions but at best it might unbalance the game into a negative spiral of Victoria being upset (Mood) with you if you were assigned something that is inaccessible. I’ve listed below what has been implemented so far under the “Activities added for NPC’s and Player” section.
Installation Guide
1. Extract and run