Tomb of Destiny

Tomb of Destiny

UltraBabes

Version: Ch. 1 + Ch. 2 v0.1

4/5 - (18 votes)

Game Info

Name: Tomb of Destiny

Version: Ch. 1 + Ch. 2 v0.1

Updated: 2024-05-02 15:23:46

Language: English

Engine: Ren'Py

Platform: Android, Linux, MacOS, Windows

Genre: 2DCG, adventure, AI cg, Big Ass, Big Tits, Corruption, Humor, Male Protagonist, Masturbation, Parody, Titfuck, Voiced, Voyeurism

Description

Tomb of Destiny: Unearthing Adventure, Romance, and Maybe a Little Trouble

Tomb of Destiny by UltraBabes isn’t your typical archeological adventure. Sure, you’ll be brushing shoulders with history, but this isn’t your grandfather’s dig site. Prepare for an irreverent audio-visual novel experience filled with witty banter, pop culture throwbacks, and enough innuendo to make a mummy blush.

The twist? You’re not just some seasoned explorer. You’re the newly appointed assistant to the infamous (and fully voiced!) British archaeologist, Clara Loft. Thrust into the world of academia and ancient artifacts, you’ll navigate not just crumbling temples but also the complexities of a budding relationship with the brilliant, and occasionally exasperated, Dr. Loft.

Tomb of Destiny throws you straight into the heart of the action. Your choices, from seemingly mundane (should you pack extra sunscreen?) to hilariously inappropriate (do you “borrow” a priceless artifact for a prank?), shape your relationship with Clara. Will you be the charming rogue, winning her heart with wit and a dash of daring? Or will you embrace the “literal dick” persona, a walking (or rather, digging) disaster who somehow stumbles into success?

The beauty of Tomb of Destiny lies in its celebration of diversity and its exploration of unconventional relationships. Does your heart yearn for the fiercely intelligent, independent Dr. Loft? Or perhaps a connection with a rival archaeologist sparks a playful, competitive dynamic that quickly heats up. Tomb of Destiny doesn’t shy away from exploring same-sex relationships, polyamorous connections, and the freedom to define your own path to romance.

Tomb of Destiny is more than just an adventure; it’s a hilarious and heartwarming exploration of love, self-discovery, and the thrill of the unknown. Get ready to dust off your metaphorical fedora, sharpen your wit (or maybe your pickaxe), and embark on a journey that will unearth not just ancient secrets, but maybe even the love of your life (or afterlife, depending on the tomb you stumble upon).

Ready to rewrite archaeological history (and maybe your love life)? Download Tomb of Destiny by UltraBabes and see if you can win the heart (and respect?) of the brilliant Dr. Clara Loft!

Changelog

Ch1 1.1 + Ch2 0.1 public
– added animated torches
– added more Clara facial expressions
– zoom in animation when “ogling” Clara
– some more minor animation and audio improvements
– added Clara to main chamber free roam with some first dialogue interactions (more to come in future updates)
– proof read
NOTE: When you came across a couple of “Coming Soon” notes, you likely reached the end of the current update

Ch1 1.1 + Ch2 0.1 preview
– feature added: Gallery with unlockable images
– feature added: Cheat code entry
– introductory first part of Chapter 2
– Clara and you discover secrets of Xōchiquetzal’s tomb
– How this scene plays out depends on your alignment towards Clara and whether or not you came on her butt in Chapter 1

Ch1 1.1 public
– added Android and Mac versions
– added new difficulty settings:
“Story Mode” for those who don’t want to bother with the hidden object puzzles. It will show a direct hint where to click. Note: It is recommended to choose this setting in a new playthrough, but there’s also an option to change it any time in the settings. However, it will not affect the current screen you’re on, so if you want to see the effect on a current puzzle you’re at, go back 1 or 2 screens, change the difficulty, then it should work going forward.
“Default” shows no hints, but relationships stats (as before).
“Immersive” shows no puzzle hints and no relationship feedback – because in real life, there are no bars telling you what others think of you, right? 😉
– improved ‘secret’ implementation:
Now shows a notification and plays a chime when a secret has been found
(this is also a basis for a gallery feature with all found secrets that I plan to add in the future)
– 2 new artworks and slightly changed/new dialog for secrets (“Final Debauchery” and inside the tomb entrance cave)

Ch1 1.0 public
– added animation to jeep driving scene
– added illustrations for rock climbing and tomb door unlocking scenes
– updated “about” menu section with credits and CC attributions
– added sound effect to laptop pop up ads
– some minor art fixes / improvements
– added patreon link
– fixed few instances where custom names weren’t used properly

Ch1 0.7 closed alpha
– 2 new scenes: before “Clara behind grass”, where you can find an easter egg (sort of), and “Jeff, the tech nerd” (before leaving the camp)
– complete UI overhaul
– proof-read text fixes thanks to the great support by Saint Blackmoor from F95
– relationship stat indicator that shows up when you affected Clara’s opinion of you
– improved rock removal interactive part in the cave (now the highlights on rocks work all the time, I hope this makes it a little easier)
– some new minor sound effects here and there
– “cumshot animations” powered by “cumshot dynamics” 😉
– speaking of “cumshot dynamics” – game now has an intro screen with some “fictional” game studios
– fixed some art inconsistencies
– improved character intros (also including Lara’s first appearance in the newspaper)
– slightly modified Volta’s voice to sound a little less audiobook-ish

Installation Guide

1. Extract and run

Developer Notes

Developer: UltraBabes – Patreon – Itch.io

Hey everyone – look forward to your feedback on Tomb of Destiny!
I wanted to make sure to have a proper first chapter ready on initial release, rather than just a 5 minute demo, so it’s already stuffed with a lot of content. It is pretty linear though, this will change with Chapter 2, where the gameplay will be more in the style of corruption/trainer games. Check out the public posts on my Patreon for more detailed information about the game’s road map.
I’m also open about the fact that I use some AI image generation in my workflows, but it’s combined with other more traditional methods and just a way to speed up the workflow and/or get better results. So while I know it’s a controversial topic, I hope you can see that at the end it will just help the game to become better and move forward in development more rapidly.

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