Sinners Landing
Flexible MediaVersion: v0.2.3L
Game Info
Name: Sinners Landing
Version: v0.2.3L
Updated: 2024-04-19 13:24:20
Language: English
Engine: Unity
Platform: Android, Linux, MacOS, Windows
Genre: 2DCG, adventure, Animated, BDSM, Creampie, dating sim, Group Sex, Harem, Humor, Interracial, Lesbian, Male Protagonist, Masturbation, Oral Sex, Point & Click, PUZZLE, Romance, RPG, Sandbox, Titfuck, Vaginal Sex
Description
Sinners Landing: Where Desperation Meets Debauchery
Flexible Media’s “Sinners Landing” isn’t your typical fantasy RPG. Sure, you’ll encounter the classic tropes: a bustling tavern, menacing orcs, and a damsel (or damsel-equivalent) in distress. But here’s the twist: “Sinners Landing” throws open the bedroom doors, offering a world rich in diversity, both in character options and the spectrum of erotic encounters.
The story begins with a bang (literally, depending on the chaotic spell you chose). A magical mishap yanks your character from their comfortable reality and deposits them smack dab in the middle of nowhere: Sinners Landing. This ramshackle outpost on the edge of civilization serves as a haven for outcasts, renegades, and those with a secret (or two) to hide.
Here’s where “Sinners Landing” shines. You’re not limited to playing the stoic hero. Fancy a roguish tiefling with a penchant for thievery and a weakness for dark-elf priestesses with a dominant streak? Or maybe a hulking orc barbarian who finds solace in the gentle touch of a temple virgin yearning for something more? The game embraces a wide range of sexualities and desires, allowing you to craft a character that reflects your own fantasies.
Sinners Landing itself is a living, breathing organism. The tavern bustles with rumors and gossip, each character harboring their own hidden desires. The haughty dark-elf priestess might offer cryptic clues in exchange for a “massage” with a… suggestive purpose. The shy temple virgin, yearning for escape from the stifling religious order, might find solace (and perhaps a bit more) in your arms. Even the gruff orc bartender, scarred from a lifetime of battles, might unlock a hidden vulnerability with the right approach.
Now, about that damsel in distress. The Archmage’s daughter, once a symbol of purity, finds herself “deflowered” not by a villainous plot, but by the very magic meant to protect her. The Archmage, a man fueled by righteous fury and a deep-seated possessiveness, seeks vengeance on the culprit (which, depending on your choices, could very well be you). However, is the Archmage’s daughter truly a victim? “Sinners Landing” explores the complexities of consent and desire, allowing players to forge a genuine connection with the Archmage’s daughter, one that transcends societal expectations and parental disapproval.
“Sinners Landing” is a love letter to classic D&D, but with a modern twist. It’s a celebration of diversity, where sex is a natural part of the world-building and character development. It’s a game that asks: what if your hero wasn’t so heroic, and your villain wasn’t entirely villainous? Are you ready to explore the dark corners of Sinners Landing and discover the desires that truly set your soul on fire?
Changelog
0.2.3l
– Added UI for training with the girls
– Added popup in the Shop to indicate not enough gold for purchase
– Adjusted Card UI to handle more cards
– Adjusted Choose Card UI to handle more cards
– Changed Quest UI “In progress” to “To be continued”
– Fixed training exploit
– Fixed Choose cards not being able to choose
– Fixed Plan card not choosing cards
– Fixed minigame music not looping
– Fixed item cost sometimes costing more than the original price
– Fixed rollback issue during the Evening in the Belltower with Dawn
– Fixed rug in Inn Room 1 not staying fixed
– Fixed existing saves sometimes not having amulet in the inventory
– Fixed existing saves having duplicate amulets
– Fixed MEL stat showing in conversations
– Fixed typo in Spankbank
– Fixed Tristan’s default nickname in the Little Red Book
– Fixed Pog’s name being shown during her intro comic
0.2.3k
– Removed unity splash screen
0.2.3j
– Fixed character placeholder names affected by previous character name fix
– Fixed background music not playing when quick loading
– Adjusted notification’s text size for large text mode
– Adjusted minigame UI size for android resolutions
– Adjusted Promo UI
0.2.3i
– Fixed Morwenna’s intro conversation having wrong display name
– Fixed some old sprites using old Sinner’s Landing icon
0.2.3h
– Fixed Annya’s name not displaying correctly when there’s multiple conversation options
– Fixed flowers being able to be picked earlier in the story
– Fixed rollback issues in Belltower with Dawn, and Inn Room 1 with Roselynn
– Fixed Inn Room 1 incorrect sprite layering
– Fixed Foyer room transition to Inn room
– Fixed Combat Effect tooltip getting narrower
– Increased Dialog box size for Large text mode
– Added guards to prevent Sanctum showing up in the Dungeon
– Added guards to prevent black screen in the Dungeon
– Increased Fire Shot’s burn stacks
– Increased Frost Shot’s frost stacks, and decreased Frost Shot’s base damage
– Increased Careful Shot’s damage
– Decreased Skewer’s base damage
0.2.3g
– Fixed Settings UI
– Fixed Item notification text not properly showing item names
– Fixed Tristan sleeping not hiding properly
– Fixed cards getting drawn over the limit
– Fixed Ally cards not being removed when dying in the dungeon
– Fixed save/loading in dungeon causes wrong HP to initialize
– Fixed missing reward in Triple Fountain dungeon event
– Fixed Smoke Up not getting being kept in hand
– Fixed Sanguine Leech giving incorrect Heal amount
– Fixed neglect for Smoke Up and Shocked
– Increased Slash card damage
– Lowered Shocked card neglect damage
0.2.3f
– Fixed gem rewards in the dungeon not being set in the inventory
– Fixed Morwenna’s gem requirements not tallied properly
– Fixed Gouge card not applying damage, and not discarding hand
– Fixed Groin Smash card not shuffling Shame cards into Discard
– Fixed Hard Blow card not giving bonus damage to Blow cards
– Fixed Hunter’s Mark card dealing wrong bonus damage
– Fixed Impale card not giving potency
– Fixed Inflame card wrong description
– Fixed Lusty Smash card giving potency to wrong target
– Fixed Pestilential Purge card not destroying cards on hand
– Fixed Rage Smash card not giving rage
– Fixed Set Weapon card not dealing double damage
– Fixed Remove cards logic not properly removing cards
– Fixed Savage Smash card not dealing bonus damage
– Fixed Shield Smash card not applying block
– Fixed So Much Spunk card not shuffling Spunk cards into Discard
– Fixed Strip card applying negative armor
– Fixed Wallop card giving block to target
– Fixed Whack card not shuffling Fatigue cards into Discard
– Fixed Wizard Blow card description
– Fixed Poison combat effect dealing negative damage
– Fixed Magic Attack Bonus combat effect not dealing bonus damage
– Fixed Target combat effect’s tool tip wrong description
– Fixed Mojo text in Deck UI
0.2.3e
– Fixed missing dungeon event reward
– Fixed the Sanctum showing when loading a dungeon save
– Fixed black background in Offering Of Fluid dungeon event
– Fixed some missing icons for cards received from random dungeon events
– Fixed Beatdown card not shuffling Blow cards into Discard
– Fixed Begin the Hunt card not shuffling Hunt, and Slay cards into Discard
– Fixed Blast of Funk card not shuffling Funk cards into Discard
– Fixed Boom card not shuffling Stun cards into Discard
– Fixed Brutality card not dealing damage from amount of attack cards in hand
– Fixed Brutalize card not shuffling Brutality cards into Discard
– Fixed Bunch of Pricks card not shuffling Prick cards into Discard
– Fixed Buttstroke card not applying damage correctly
– Fixed Crippling Blow card not applying weakness debuff
– Fixed Deflect card inflicting negative potency on self
– Fixed Disappear card’s wrong description
– Fixed Double Throw card not shuffling Throw cards into Discard
– Fixed Drunk card leaking text description
– Fixed Drunk card not shuffling Nausea cards into Discard
– Fixed Drunk card not giving potency when held
– Fixed Edge Blow card not getting additional damage from Shield type cards
– Fixed Elemental Blast card not dealing damage when neglected
– Fixed Engorge card having a mojo cost
– Fixed Flametongue card not inflicting Burns
– Fixed Future Mojo card not shuffling Quick Mojo cards into Discard
– Fixed Unblockable Damage logic
– Fixed Draw Attack cards logic
– Fixed Draw Actions cards logic
– Fixed draw queue not clearing
– Fixed acid card’s neglect logic
– Fixed acid card’s neglect damage displaying incorrect value
– Fixed “If Fatal, draw X cards” not drawing
– Fixed “If Fatal, gain X mojo” not gaining mojo
– Fixed First type cards not being drawn first
– Fixed aura rewards causing other cards to not function
– Fixed aura rewards not displaying in combat
– Fixed random dungeon events duplicate addressable keys
– Fixed combat effects not being cleared properly
– Fixed missing character name in Linda’s intro conversation
– Fixed Dawn’s get flower failsafe conversation still being played after finishing the quest
0.2.3d
– Fixed mural missing at night
– Fixed text-speed and how it connect to scroll-text
0.2.3c
– Fixed issues arising from deleting legacy UI elements
0.2.3b
– Fixed Buy/Sell, Inventory, Collect Card Rewards UIs scaling out-of-bounds on widescreen monitors
– Removed some old legacyUI elements
– Cards now stick closer to the bottom of the UI when you mouse-over them
0.2.3
– Fixed broken Dawn proxy in the courtyard
– Redid the triggers for the flower minigame, fixing the empty sprites
– Fixed the pink background for cleaning the background
0.2.2f
– Fixed a deep bug that created cyclic dependencies and broke the build-system
0.2.2e
– Fixed Destroy cards crashing the game
0.2.2d
– Added more guards to combat not ending
– Fixed debuff cards not being discarded properly
– Fixed shop being able to buy without sufficient cash
– Fixed card details being truncated
– Fixed spelling issue in dungeon events texts
0.2.2c
– Fixing missing materials in some rooms
0.2.2b
– Fixed rooms not showing
0.2.2a
– Fixed flower progression fix not being called
0.2.2
– Reverted to old addressable system
– Minor Transformation card decreased stat scaling
– Fixed belltower minigame broken on some systems
– Fixed daffodil and zennias broken on some systems
– Fixed flowers missing on mouse hover texts
– Fixed gardenia flowers giving daisies flowers
0.2.1b
– Fixed spelling issues in dialogue
– Fixed Destroy type cards not getting destroyed
– Fixed Keep type cards not staying in hand
0.2.1a
– Fixed not getting smoke card from gardening
– Fixed combat mouse hover popup not hiding properly
0.2.1
– Changed to a less restrictive clean-string for user-entered chunks
– Shifted end-of-content marker to dawn’s tower handjob
– Fixed a bug where story-combat elements are retained even for random combat
– Fixed painting minigame skip behavior
– Fixed temporary cards added to your deck not correctly loading card sprites
– Fixed Rewards UI gradually getting wider
0.2.0j
– Fixed items not being added in the inventory while in the dungeon
– Fixed mermaid glass window not showing for older saves
– Fixed the death and repeated death conversation for dying in the dungeon
– Fixed the text of the last line of inventory items being blocked by the bottom of the screen
– Fixed Anya’s store being misnamed
– Fixed a bug where Ros’s opening line about silk alley was mistreated as an option
– Fixed a Dawn conversation being played at the wrong time
– Fixed not triggering fixing the bed quest
0.2.0i
– Fixed issue some people were happening with saving.
0.2.0h
– Fixed getting zinnias and daffodils quest not progressing properly
0.2.0g
– Fixed an issue where the save/load menu activated from the pause menu didn’t let you switch to Save mode.
0.2.0f
– Fixed getting locked out of the mines after completing Tyra’s questline
0.2.0e
– Fixed missing icon for the “Self Abuse” card
– Fixed missing icons for the inventory
– Fixed items not being added in the inventory
– Fixed rollback issues in Tyra mushroom scene
– Fixed dialog box not hiding properly in Tyra mushroom scene
– Fixed in the Belltower Morwenna not going away when rollback is called
– Added additional guards to prevent combat not ending
– Added guards to prevent control characters in character names
– Auto and Quick saves no longer use most recent save names
– Now explicitly clears out player cards on leaving the dungeon
– Fixed a bug where player effects (jabs thrown,etc) would persist until next session starts
0.2.0d
– Swapped positions of Yes No buttons in UI popups
– Fixed Black book, and Quest UI buttons showing when starting a new game
– Fixed starting a new game can skip the intro comic
– Fixed buffs and debuffs not expiring properly
– Fixed loading a save is hiding characters
– Added code for dealing with invalid or renamed cards
– Gaining the medallion now unlocks it as a weapon. Added hotfix to savegame for players with existing saves
0.2.0c
– Added shop icons
– Added new main menu
– Fixed selling items issue in Annya’s shop
– Fixed Shop UI not hiding
– Fixed wrong buy / sell format in the Shop
– Fixed being able to get the orb in the dungeon without finishing tutorial dungeon
– Fixed Rewards UI text overlapping
– Fixed missing periods to quest titles and descriptions
– Fixed “click to continue” inconsistency
– Fixed repeated quick loading while in a convo error
0.2.0b
– You can now quick-nav by clicking on the girls in the QNav UI
– Quicknav no longer shows girls you’ve not met yet
– Fixed Roslynn failsafe day 1 hiding her
– Fixed unplayable card types
– Fixed Tristan sleeping animation showing during orb quest
– Fixed error when unlocking the Library
– Adjusted sword started deck
0.2.00
– Added music to minigames
– Updated complete music sting in minigames
– Changed default name of Morwena to Morwenna
– Fixed able to progress without meeting Annya
– Revert deck button now works
– Fixed a bug where you could get an invalid deck state
0.1.17b
– Fixed an initialization issue with sounds
0.1.17a
– Fixed not getting items from the dungeon
– Adjusted some conversations that has long texts
0.1.17
– Added training with Dawn and Morwena
– Added conversations to locked rooms
– Added music to comics and sex scenes
– Added SFX and VO to the intro cutscene
– Added Tristan sleeping on his bed
– Adjusted sound levels of UI SFX, BG music, ambient sounds, and voice overs
– Added descriptions for rewards when mouse hovered
– All flowers can be picked/collected after dawn flower quest
– Increased clickable room/area enters in outcrop area
– Fixed potential blocker during combat
– Fixed dungeon with Tyra not being replayable after dying multiple times
– Fixed missing option in Tyra hotspring scene
– Fixed Annya quest not completing properly
– Fixed UI not hiding during Linda’s sex scene
– Fixed missing sprite for aura rewards in the dungeon
– Faster fade out of repairable pieces in fix bed minigame
– Fixed initial deck being received twice
– Fixed Pog quest not unlocking Smithy on old saves
0.1.16
– Corridor and Bell Tower room now unlocks during ceremony quests
– Increased the resolution for gardening with Dawn comic
– Setup character’s starting positions for multiple options
– Quest notification displays longer
– Rewards UI now behaves as a popup
– Changed some quests UI images to Tristan’s image
– Locked map nodes in the dungeon appear darker
– Added flavor text to some objects in the Inn
– Nerfed murkbats
– Fixed inventory UI title/name element positioned wrong
– Fixed black box appearing when playing thought bubble animation
– Fixed pipe appearing to be unlocked in the inventory UI
– Fixed whip cards not applying damage correctly
– Fixed possible error when combat ends
– Fixed black screen after random dungeon event
– Fixed zap card causing an error
– Fixed damage received in random dungeon events
– Fixed inventory UI to properly show unlocked weapons
– Fixed not being able to exit the mine when there are no quests
0.1.15a
– Updated Settings/Options UI
– Replayable dungeon now unlocks after tutorial dungeon quest
– Fixed being able to get the hay in stables without defeating the giant cock
– Fixed not able to fight the giant cock after losing
– Fixed Annya’s conversation options with the new shop
– Fixed Inventory not refreshing properly
0.1.15
– New quests
– New minigames
– New dungeon
– New replayable dungeon
– New sex scene
– Updated Ambient SFX
– Increased the Collect Rewards UI size
– Moved Rewards UI from dungeon map to end of dungeon combat
– Fixed Dawn ceremony quest unlocking too early
– Fixed rollback issue in Tyra mushroom scene
– Fixed unreadable text
– Fixed some quest items not being added/cleared in the inventory
– Fixed duplicate item rewards
– Fixed missing punctuation marks in ceremony quest line
– Fixed being able to interact with the map while Rewards UI is active
0.1.14
– Added the final part of the ceremony quest line
– Added backgrounds for dungeon events
– Added vfx and spanking sounds when Morwena gets spanked
– Added animations and sounds for ringing the bell
– Updated minigame UI
– Fixed Morwena quest description for the llama quest
– Fixed dialog UI not hiding properly
– Fixed spanking lines being said by a character
– Fixed inconsistent emotion texts
– Fixed wrong color for some conversation texts
– Fixed camera zoom in Dawn’s ceremony
– Fixed the paddle in the ceremony
– Fixed Dawn’s ceremony going outside the sanctum
– Fixed bucket in the cellar not hiding after llama quest
– Fixed potency displaying incorrectly
– Fixed non-dealing damage cards dealing damage if using potency
0.1.13
– Continuation of the Dawn’s quest
– New card
– New minigames
– End of Content UI moved to Tyra’s mushroom sex scene
0.1.12
– New quest with Dawn
– New sexy cutscene with Dawn and Morwena
– New cards
– New weapon
– Updated History Dialog UI
– Fixed hard to read text to be more readable
– Fixed mystery destination in dungeon not doing anything
– Fixed penisname not displaying correctly
– Fixed extra whitespaces in text
0.1.11
– Improved guardrails and animation for Little Black Book (why is this red, again?)
0.1.10
– New dungeon with Tyra
– Have Tyra with you in combat with her own cards
– New sex scene after completing the new dungeon
– New random events in the dungeon
– Max HP will now increase based on how many sex scenes Tristan has experienced (must sleep to take effect)
– Fixed retreating from the dungeon
– Fixed being able to get items from Ann while she’s not in the shop
– Fixed rewards ui window issues
– Fixed some sprites not appearing properly in minigames
0.1.9c
– Cleaned up the auto-quest starter
0.1.9b
– Pulled some events that weren’t complete yet offline
0.1.9
– Fixed quick saving in the dungeon
– Fixed wrong HP loaded when dying/retreating in the dungeon
– Disabled Deck button while in combat
– Made the glass shards in the inn room 1 more visible
– Restricted dungeon map controls while other UI content is active
– Disabled Black book and Inventory button
– Changed axe block cards in sword starter deck to shield cards
Installation Guide
1. Extract and run.