House of Pandemonium ~Remastered~

House of Pandemonium ~Remastered~ [v4.00]

Salty justice

Version: 4.00

3.7/5 - (132 votes)

Game Info

Name: House of Pandemonium ~Remastered~ [v4.00]

Version: 4.00

Updated: 2023-04-06 12:22:31

Language: English

Engine: Other

Platform: Linux, MacOS, Windows

Genre: 2D Game, 2DCG, 3d game, Bees, Corruption, Eldritch Abominations, Female protagonist, Ghosts, Latex, Lesbian, Mind Control, Monster Girl, Plant Girls, Possession, Robotization, RPG, Slimes, Transformation

Description

Part 1 follows Mei as she gets hauled out of her home in Hong Kong and tossed into a manor loaded up with cultists. Help her departure the cultists and investigate the universe of Pandemonium to figure out what occurred and get her home.

Part 5 highlights Chris Dormer, an agreeable tennis trainer and English instructor who necessities to adjust to not exclusively being gotten through the void and kept in a mechanical society, yet to a spontaneous change in orientation, also (they’re monstergirls, all things considered!).

Part 5 is right now around 60% complete. Part 1 is finished.

Changelog

v3.02
//–Big
*Fixed the bug where you’d get stuck going through certain doors near Quantir.
*Added alternate “low-detail” descriptions for all abilities. You can toggle to high-detail with F2 if you need to see specific values.
These alternate descriptions also use a larger font to be easier to read.

//–Minor
*Added all remaining standard keyboard key images so you won’t see “ERROR” all over the place.
*Added Zombee relive scene.
*Added Alraune Volunteer relive scene.
*You can attempt to boop the statue at Polaris’ house for the corgi boop paper.
*You can now try to lockpick the sister superior’s door in the Dimensional Trap Basement.
*Stun and stun resistance now appears in the combat inspector.
*Added some more dialogue topics.

//–Balance
*Added ‘Mend’ ability to Mei’s Alraune form. This is a simple single-target heal.
*Added ‘Reserves’ ability to Mei’s Slime form. This generates 20 MP in exchange for your turn.
*Added ‘Entangle’ ability to Mei’s Slime form. Hits all enemies and reduces their evade, and can’t miss. Good for hitting dodgy little shits.
*Added ‘Hive Locus’ ability to Mei’s Bee form. Generates 40 MP and reduces accuracy by 100 for 1 turn, as a free action. Basically anti-Concentrate.
*Ripple (Mei/Nightshade) now costs 15 MP.
*Poison Darts (Florentina/Treasure Hunter) now deals more damage and lasts for 5 turns instead of 3.
*Trip (Mei/Fencer) now has +25% base accuracy.
*Fan of Leaves (Mei/Nightshade) deals 1.00x attack and costs 25 MP, from 0.80x and 30.
*Way of the Slime (Mei/Smarty Sage) corrected tooltip. It provides +10% Max HP, not +10 Max HP.
*Indomitable (Mei/Petraian) goes to +15% Max HP from +5%.
*Pounce (Mei/Prowler) now can only target stunned enemies, and will not let you waste MP attacking not-stunned enemies.
*Garrote (Mei/Prowler) now can only target bleeding enemies, and will not let you waste MP attacking not-bleeding enemies.
*The Warden boss now applies a debuff upon marking a target. Failure to remove it causes double damage from the follow up attack.
*Infirm now has a higher evade.
*Mycela now does a bit more damage. Her Shockwave attack was dealing 33% more damage than it was supposed to, and was reduced, but her other attacks deal more to compensate.
*Mycela’s Enveloping Spores lasts one more turn than before.
*Warm Socks now provide freeze resist. The game is now ‘Realistic’. IGN gives it a 10/10.

//–Bugs
*Thrall Mei is now Thrall in the UI.
*Fixed Mei’s First Aid ability not animating and not removing bleeds.
*Fixed Zombee Boss AI such that the zombees actually *attack you*
*Fixed many small combat bugs
*Fixed many small map bugs

Prototype 5-5f
This prototype adds the Manufactory subquest, a new campfire menu (except the Skillbooks menu), a bunch of new maps for chapter 5, bug fixes, updated art, and Queen Bee Mei.
How do you access the Manufactory? It’s on the work terminal in the first half of Chapter 5. Just take the Efficiency job and take the tram to Sector 99.
Right now, just use the campfire costumes menu while a bee in chapter 1, and you too can be this stylish insect royalty.

Installation Guide

Windows/Linux: Unzip, run Pandemonium.exe or PandemoniumSDL.exe (if the first one didn’t work for any reason)
OSX: Unzip, run PandemoniumSDLMac

Developer Notes

v3.02
//–Big
*Fixed the bug where you’d get stuck going through certain doors near Quantir.
*Added alternate “low-detail” descriptions for all abilities. You can toggle to high-detail with F2 if you need to see specific values.
These alternate descriptions also use a larger font to be easier to read.

//–Minor
*Added all remaining standard keyboard key images so you won’t see “ERROR” all over the place.
*Added Zombee relive scene.
*Added Alraune Volunteer relive scene.
*You can attempt to boop the statue at Polaris’ house for the corgi boop paper.
*You can now try to lockpick the sister superior’s door in the Dimensional Trap Basement.
*Stun and stun resistance now appears in the combat inspector.
*Added some more dialogue topics.

//–Balance
*Added ‘Mend’ ability to Mei’s Alraune form. This is a simple single-target heal.
*Added ‘Reserves’ ability to Mei’s Slime form. This generates 20 MP in exchange for your turn.
*Added ‘Entangle’ ability to Mei’s Slime form. Hits all enemies and reduces their evade, and can’t miss. Good for hitting dodgy little shits.
*Added ‘Hive Locus’ ability to Mei’s Bee form. Generates 40 MP and reduces accuracy by 100 for 1 turn, as a free action. Basically anti-Concentrate.
*Ripple (Mei/Nightshade) now costs 15 MP.
*Poison Darts (Florentina/Treasure Hunter) now deals more damage and lasts for 5 turns instead of 3.
*Trip (Mei/Fencer) now has +25% base accuracy.
*Fan of Leaves (Mei/Nightshade) deals 1.00x attack and costs 25 MP, from 0.80x and 30.
*Way of the Slime (Mei/Smarty Sage) corrected tooltip. It provides +10% Max HP, not +10 Max HP.
*Indomitable (Mei/Petraian) goes to +15% Max HP from +5%.
*Pounce (Mei/Prowler) now can only target stunned enemies, and will not let you waste MP attacking not-stunned enemies.
*Garrote (Mei/Prowler) now can only target bleeding enemies, and will not let you waste MP attacking not-bleeding enemies.
*The Warden boss now applies a debuff upon marking a target. Failure to remove it causes double damage from the follow up attack.
*Infirm now has a higher evade.
*Mycela now does a bit more damage. Her Shockwave attack was dealing 33% more damage than it was supposed to, and was reduced, but her other attacks deal more to compensate.
*Mycela’s Enveloping Spores lasts one more turn than before.
*Warm Socks now provide freeze resist. The game is now ‘Realistic’. IGN gives it a 10/10.

//–Bugs
*Thrall Mei is now Thrall in the UI.
*Fixed Mei’s First Aid ability not animating and not removing bleeds.
*Fixed Zombee Boss AI such that the zombees actually *attack you*
*Fixed many small combat bugs
*Fixed many small map bugs

Prototype 5-5f
This prototype adds the Manufactory subquest, a new campfire menu (except the Skillbooks menu), a bunch of new maps for chapter 5, bug fixes, updated art, and Queen Bee Mei.
How do you access the Manufactory? It’s on the work terminal in the first half of Chapter 5. Just take the Efficiency job and take the tram to Sector 99.
Right now, just use the campfire costumes menu while a bee in chapter 1, and you too can be this stylish insect royalty.

Preview

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