My Pirate Husbandos
Nonohomo CircleVersion: Build 21
Description
My Pirate Husbandos: A Salacious Odyssey of Survival and Seduction
The churning sea, a tempestuous emerald monster, tossed you like a ragdoll. Saltwater choked your lungs, the taste metallic and terrifying. Just moments ago, you’d been a carefree soul, adrift on a pleasure sloop, but a sudden squall had capsized your vessel, leaving you alone and at the mercy of the unforgiving ocean.
Then, a glimmer of hope cleaved the horizon – a magnificent ship, its tattered black sails emblazoned with a skull and crossed swords. It was the infamous “Siren’s Call,” a vessel whispered about in hushed tones, captained by the enigmatic Ezra Blackwood, a man as ruthless as he was devastatingly handsome.
Hauling you aboard, the crew of the “Siren’s Call” offered a stark contrast to their frightening reputation. Each pirate was a masterpiece sculpted by the sea – sun-kissed skin etched with tales of adventure, muscles honed by years of hoisting sails and wielding cutlasses. There was Marco, the first mate, with a mischievous glint in his amber eyes and a smile that promised forbidden pleasures. Kaia, the navigator, a woman with a fierce intelligence hidden behind thick lashes that veiled eyes that could pierce your soul. And then there was Ezra himself, a walking contradiction – an aura of untamed power cloaking a melancholic gaze that hinted at a buried past.
By day, they were a formidable crew, navigating treacherous waters with practiced ease. But as the sun dipped below the horizon, the “Siren’s Call” transformed into a vessel of hedonistic revelry. The salty air crackled with a different kind of energy, fueled by laughter, music, and the intoxicating scent of spiced rum. Under the cloak of darkness, inhibitions were shed like tattered clothing, replaced by a primal desire that pulsed through the very air.
You, the sole outsider, were an enigma to them. A captivating mix of vulnerability and resilience, you piqued their curiosity and stirred something deeper – a yearning for connection that transcended the boundaries of propriety. Their gazes lingered on you, their touches lingered a fraction too long. Yet, an unspoken rule held sway – your place on the ship was precarious, and any involvement with the crew could be seen as a burden, a weakness they couldn’t afford.
But as the days bled into weeks, lines began to blur. Marco’s playful jabs turned into suggestive whispers, Kaia’s shared stolen glances morphed into heated gazes that spoke volumes, and Ezra’s stoic facade crumbled, revealing a man haunted by a past that mirrored your own yearning for solace.
My Pirate Husbandos throws you into a world where survival hinges on your ability to navigate a web of desire, where pleasure and peril dance a tantalizing tango. Will you succumb to the allure of the crew, surrendering to a love that burns as fiercely as the Caribbean sun? Or will you remain a solitary observer, forever tethered to the fringes of their intoxicating world?
Ready to set sail on a voyage of erotic adventure? Dive into the world of My Pirate Husbandos by Nonohomo Circle and discover a pirate fantasy unlike any other.
Changelog
Build 21
- Tanetsuki storyline, triggered by traveling to Slusland or Kanraku when more than 10 weeks and the ship’s equipment reaches 4
- Tanetsuki’s CG
- New island Downlow
- Ship Upgrade UI updated, showing maintenance icon when no upgrade is available.
- Ship can now be upgraded to level 4.
- Battle settlement with Pirates and Navy has been updated. Winning a battle will now result in silver coins, while losing a battle will result in a loss of silver coins and pirate coins in hand.
- Port Shop codes updated, which may cause some Save in ports to be unloadable, but the problem of unloadable in ports should be resolved after this update.
Build 18
– Second part of Sisyphelly Route. After triggering the Winter’s Glee event, go to White Dough to trigger it.
– Fixed an issue where the number of items in the Inventory was incorrect in some cases.
Build 17
– Added Slusland development route. Triggered in Slusland more than half a year (24 weeks) after the start of the game, after completing the pre-plot.
– Triggered in Slusland three months after the start of construction.
– After traveling to Kanraku, return to Slusland to trigger the third stage.
– The fourth stage will be triggered three months after the construction of the third stage begins.
– After Tanetsuki’s arrival in Slusland, new plots for Sisyphelly are triggered in November/December of each year.
– Automatically turn off Skip Mode when sailing. We hope this will solve the problem of not being able to save.
Build 16
The game now includes a Spanish translation (Which is not perfect yet).
New developments in the Magdicus route.
New CGs featuring Magdicus.
Fixed an issue about replenishing the quantity of goods in the store.
Fixed an issue affecting storage quantity. If, for any reason, you’ve purchased goods exceeding the maximum capacity, you must sell them before continuing trading.
Improving the UI for displaying pirate coin exchange rates.
Fixed an issue where the exchange rate UI would cover the Map buttons at certain resolutions.
Build 14
N/A
Build 12
Rhino Sciron plot continued.
Minor updates to the sailing animation. Sailing now adds dates and consumes supplies.
Added a Game Over ending when supplies run out. Currently there is only an abbreviated ending, but it will be enhanced in the future.
Game performance improvements.
Crash bug fixes for Android.
rKnight Date Night
Build 4
N/A
Build 3
N/A
Demp
Installation Guide
1. Extract and run.
Developer Notes
Developer: Nonohomo Circle Twitter – Patreon – Pixiv – Website
Supported Languages
- English
- 繁體中文
- 简体中文
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