Renryuu: Ascension

Renryuu: Ascension

Naughty Netherpunch

Version: v24.04.09

3.9/5 - (204 votes)

Description

Renryuu: Ascension – From Dragon Blood to Royal Seduction

In “Renryuu: Ascension” by Naughty Netherpunch, you embody Ryen, a creature of duality – half-human, half-dragon, and brimming with potent draconic desires. Fate takes an unexpected turn, propelling you from the shadows and onto the throne. One twist of the narrative and you’re crowned King, the reluctant ruler of a sprawling kingdom. But fear not, this isn’t your typical royal slog.

“Renryuu: Ascension” throws you headfirst into a world of carnal delights and strategic conquests. Your days are a delicious blend of royal duties and indulging in the perks of your newfound power. The castle, opulent and vast, becomes your playground, a canvas upon which you paint your reign with a touch of seduction.

But a king doesn’t rule alone. The kingdom is teeming with captivating women, each harboring their own desires and ambitions. From the cunning advisors to the alluring court ladies, your path is paved with opportunities for connection. Will you leverage your royal charm to woo them the old-fashioned way, or will you unleash your draconic heritage, exploring a more primal form of seduction?

The beauty of “Renryuu: Ascension” lies in its exploration of power dynamics and forbidden pleasures. As King, your word holds immense weight. But with “ascension” comes a crucial question: will you use your power to manipulate or to build genuine connections? Each encounter presents a unique scenario, a chance to explore the spectrum of human (and non-human) desire.

The narrative unfolds based on your choices, making every decision a thrilling gamble. Will you cultivate a harem of loyal admirers, each adding their own flavor to your reign? Or will you forge a passionate, singular connection that transcends power dynamics and ignites an inferno of forbidden love? And let’s not forget – you’re half-dragon. The game hints at the potential to unlock your draconic abilities, adding a thrilling layer of fantasy to your erotic escapades.

“Renryuu: Ascension” is a visual novel that throws out the rulebook. It’s a game that celebrates diversity, empowers you to explore your fantasies, and challenges the very notion of what it means to be a king. Are you ready to ascend the throne and rewrite the rules of royal pleasure? Download “Renryuu: Ascension” by Naughty Netherpunch and embark on a reign of seduction and draconic desire.

Changelog

Update 24.04.09

– In Act 4 of the time skip, a !-icon appears at Aldlyn, which triggers an event to unlock a new area in the top left corner of the map.
– The new area will introduce several new characters.
– The events serve to teach you more about legendary monstergirls, and to introduce characters needed for the war phase later in the time skip.
– The fairies on the special island in the brexeet isles were changed to have the same appearance as the fairies in the new area.

– In Lalizan, when you chase Kippy, she now moves on the spot she is hiding behind the palm tree, to make it easier to find her.
– When Kippy is hiding behind the palm tree, a new npc appears near the tent next to her. This slave trader is meant to guide you into that area where Kippy is hiding, but also sells you a slave with a CG scene. The trader stays in this location, even when you advanced Kippy’s event. You just need Kippy’s event to make him appear.
– The scene of the slave trader gives you a choice, which decides whether you see the CG scene or not, but the outcome is the same, as the slave will end up in your castle either way. She’ll be in one of the rooms in the bottom of the sleeping chambers, where Coral and Lace can also be. It’s possible to replay the CG scene of the slave regardless of which choice you picked.

– Added a new full body CG image for Earthspirit in the forest of Ebron.
– The CG for the scene with Earthspirit was remade, and the text changed to fit to the new images better. You can check all of the new CGs in the CG room, and replay the scene to see the new text. (CG room page “Non-human 3”)
– Added a remake of the full body CG of the Firespirit, including a version without flames. The new images can be seen in the CG room page “Non-human 3.”

– Changed the system of the red and blue flame in Lielle’s treasure dungeon (with Tourax) to reduce lags due to parallel processes in the background.
– The caravaan trader to buy usable items for the vanguards and exchange artifacts is back. It was gone after the recent changes to the overview map, since the old trading screen was removed. It’s now available again as an icon near Aldlyn.
– Fixed the text of Battle/Protection/Magic Knowledge, and Rune Stone research, to show the correct amount that you produced.
– Fixed a bug that caused the old overview map UI to appear after vanguard battles.
– Fixed a bug which caused f-Grey to stay in your group when leaving Fürstenstein in a certain way.
– Fixed a bug with the sparkling speech bubble icons for requests on the country management map. In saves in which they were unusable, using the “turn end” button once will reset the request icons and fix the issue.
– Fixed an issue with the alchemy table in Whisperwind Farm, which caused the quest “Armor Breaking” not to finish properly. People who have the quest not marked as done due to this bug can use the teleport orb item to get the quest log updated.

Update 24.03.19

The main focus in this version was to change the country management map back to a turn system, and to improve the overall performance, since areas like the sneak mission with Elly below the church of Calterburry caused lags and freezes for multiple people. I originally planned to make those changes later, but the performance of the game seemed too important to keep delaying it.

General changes:
– New events with Grey in act 1 of the time skip preview. Requires the “beach scene” which unlocks after her events with the female adventurer trio. The event is split into multiple short parts, which are shown with sparkling icons on the map. (Make sure you’ve selected act 1.)
– New scene with Mira in the act “Preg.” of the time skip. Requires that Mira is pregnant and that you’re married with her.
– Cheat skill to reduce a monsters HP to 1. (Available in the sparkling book in Ryen’s bedroom. Works on the same enemies as the debug attack skill.)
– Fixed a bug with Mirel’s skilltree after class change.
– Slightly changed the system in the background for the sneak mission in the church of Calterburry to get Elly’s gun, as the amount of parallel processes caused lags for some peole.
– The “Health” and “Mind” values of Lace on her bad route in the prison is now restored when you re-enter the secret prison from the hidden bedroom. Previously it slowly increased over time.
– If you pick the option not to watch Lielle in the lake near Ebron, she’ll now return when you re-enter the area twice, instead of appearing again after some minutes.

Country management map:
– On the country management map, when you interact with the big star icon to collect taxes, it now also gathered all values like freedom, faith, etc all at once from all buildings that increase them, and gives you the buffs if the value for the variable is at 100. This means, you don’t have to gather them all by themselves, one by one, anymore
– Removed the system of “construction teams” which limited how many constructions you can do at once on the country managemet map.
– The real time system of constructions, researches, and so on, was changed back to a turn system, as it used to be.
– You need “Logistic Points” to advance a turn on the overview map. They are automatically generated all 2,5 mins after you entered the management for the first time after this update. The “Logistic Points” are generated limitless, so the longer you do other things, the more turns you have available to do things on the country management map.
– The new building “Logistic Center” can the constructed in the south of Central to generate an additional Logistic Point every 2,5 mins. (And there is a delegate who gives an additional points every 5 mins.
– An icon with a joker card near the turn end button allows to cheat yourself +100 Logistic Points.
– New “management screen” which gives you an overview of what resources you’re producing, what researches are in progress, allows you to hire and appoint some delegates for bonuses, and several other things.
– The UI of resources stored was removed. Instead, you’re now shown how many of the resources you have stored in the text that mentions them. For example, if a trade offers “20x Iron [5] for 30x Budget [60]” it means that you have 5 Iron in your storage, and 60 Budget available.
– Vanguards academy training +50 experience once per turn now.
– Added a new extra training for vanguard squads. The icon appears near the barracks of the vanguard forces after 6-12 turns and requires the upgrade of the academy and the vanguard system to be unlocked. The training costs 40x Budget and gives +50 experience for a squad up to the max level 10, and then has a cooldown for 3-6 turns.
– The following resources were removed from the managment map system, to make it less cluttered with barely needed objects: Stick, Plank, Steel Pickaxe, Mithril Pickaxe, Nail, Raw Clay, Roof Tile, Clay Brick, Sand, Glass, Window, Cement, Mortar, Cement Brick, and Fancy Mirror.
– Removed resources that don’t exist anymore from the requests that appear on the country management map.
– Max storage value was changed. (30 base, +20 for storage building, +10 optional delegate bonus)
– Overproduced resources now give either 1x Budget per type, or 1000 gold per type, or 2x Happiness and Reputation for your citizens. Which bonus you get can be chosen on the new management screen.
– New building “market” can be build near Aldlyn. Requires the investment research. The market gives budget, but reduces safety when you gather it. In the market, you can exchange country Budget for gold your party can use.
– The business below the command center now allows you to spend gold to increase your country budget.
– New research in the university to get +10 Budget every 4 turns. This research continues endlessly, unless canceled manually.
– Researches for Battle Knowledge, Protection Knowledge, Magic Knowledge, and Rune Stone in the university, and Builder Knowledge and Magic Dust in the laboratory are now done instantly instead of having a research time. You select how many you want to craft when you select the project on the research screen. The text will tell you how many of the required resources you have stored.
– A new queue was added to the bottom right corner of the research screens of the laboratory and university. Here, you can spend budget to instantly finish the currently active research. (Instead of having to do it on the country map.) This costs 3x Budget per remaining turn, or 2 Budget per turn with an upgrade.
– Equipment is bought on the new screen or in the armory. 5x Metal + 5x Budget -> 1x weapon or armor of that metal. (or wood for bows)
– You can use delegates to get the army equipment level higher. This allows players to finally reach equipment level 10.

Expeditions change:
– Expidition can’t become unable to finish due to full storage anymore.
– Soldiers aren’t always “consumed” for expeditions, but sometimes 1 doesn’t return.
– Expidition groups are visible on the management map while they prepare to depart. (only during the first few turns of their expedition)
– Expiditions rewards can be gold, budget, resources, or promotions for soldiers. There is a small chance to get a unique permanent buff for each of the medium and long expedition types. (obtainable and different for each of the 6 groups)

Trade changes:
– There are 2-3 trade offers on the new management screen, which are randomized each turn. They have different offers for resources for sale or purchase. The color of the icon shows if they want to buy or sell things, and the number below the icon which group of items are offered. It’s always a group of offers at once, not just a single offer.
– Each turn, there is a chance for a random trade offer to appear at the border of Amagal, Begus, and Dorgania. They offer Budget to buy resources. Accepting the trade gives you +5 relationship with them.
[Amagal pays more for magic resources like mana crystals, Begus for clothes, and Dorgania for building resources.]
– There are special one-time trade offers that appear after X turns in the other countries, which increase the relationship with them by +10. Such one-time deals can give you a constant gold/budget income bonus.
– When relationship with a country is at 100+, it’ll go down each turn by 2. Which means it’s possible to keep increasing the relationship with the nations beyond 100, but requires some effort to keep it high.

– New (short) dialogs of Rylee and Carrie at Havaria Port when they are hired as delegates for the castle.
– The tutorial icon text was adjusted to the new turn system.

Installation Guide

1- Extract to desired location.
2- Click on “Game.exe” to start playing.

How to upgrade your game after a patch

Developer Notes

Features:

– An open world to explore
– Plenty of girls to have sex with
– Beautiful CGs
– Political meetings with other countrys
– Change the world by making choices
– Several minigames
– Mature topics including racism, misogyny, apathy, slavery, rape, death and religion

General info & Characters:

General information:
– You can continue to play your old progress by copying the old save folder into the folder of the new game version.
– Saveslot 19 and 20 are used for auto-saves. Don’t save your own progress there if you don’t want it to get overwritten with auto-saves or toggle off auto-saves in the main menu.
– You can find a “update files only” zip in the download folder, which contains only the changed/added files since the last version 24.10.16. If you already have the previous version you can download these files by themselves instead of downloading the entire game again. These files are not necessary when you download the entire new game version “Renryuu Ascension Testversion 06.11.16”.

I would appreciate it if someone could help me by writing a good summary/description of the game. I would use this to replace my outdated game description at the places the game has been posted.

Characters
Ryen:
The main protagonist. He is a dragonic, half dragon-half human, who is definitely better with the sword than with words. He can be cruel and cold-blooded at times but he usually doesn’t enjoy murdering. He is simply so used to killing that he has no hesitation about it and it invokes no emotions anymore.
After his troublesome and bloody past he went to a military academy. He was hoping to change himself and find his peace of mind there.

Tsubaki:
A cheerful girl but none the less dangerous. She trained swordsmanship for most of her life, as it is tradition in her family. When Ryen joined the military academy and soon became it’s strongest, she started to hang around and train with him a lot in hope to learn from him. Since killing is no problem to her, she was fine with Ryens sometimes problematic attitude.

Trey:
The head of the royal guards. Trey is a brave and honest person, who has fought many battles for his beloved country already. It is his duty to protect Ryen as the new King.

Mira:
The angel Mira is really weak, but even if she can’t fight very good, her healing ability is still a valuable addition to every party. She is always cheerful and loves to help people, but there seems to be quite a big shadow hidden behind that smile.

Vampire:
The mysterious vampire is the tsundere of the group. She often gets angry when someone treats her like a child, but at the same time she secretly loves to be spoiled. Ryen finds her sealed away in a dungeon by chance, but it seems as if the two of them are somehow connected.

Mirel:
As most elves, Mirel is very skilled in handeling her bow. After her parents died she was raised by their towns chief. During her life, she had to endure hardships as a result from being an elf several times, so she wants to help in the fight against this racism.

Sandra:
A fugitive from another country, or atleast that what she claims to be. Her ability to pick locks and other skills leave some doubts to her honesty, but they often come in handy. It’s easy to tell from those abilitys that she used to live in the streets and managed to survive through them.

Brad:
A former slave that ran away from his owner. Having lost everything he ever had, he sure knows the true value of the word freedom and the price for it. Because he had to fight for the amusment of his owner, Brad is now a fairly good brawler.

Chiyo:
A young mage, who is still weak and ignorant to the world, but she has a big talent and improves fast. Her abilitys are mostly magic spells of different elements. She used to live a peaceful life in Amagal, until the Earl gained more power and suddenly things went for worse in the country.

Elly:
One of the very few gunslingers left in the world. Because her fighting style costs a lot of money, she works as a high prized mercenary. Usually she is a very calm and collected person but sometimes drinks a bit too much.

Ryoko:
A demon girl who has been a slave every since she has been a child. Because of that, she has a hard time making decisions on her own and has a constant urge to recieve orders from her master.

Kayelinth:
A young dragonic girl, who is still completely ignorant to the world.

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